It's been two and a bit years of doing weekly art posts, but I'm kind of ready to stop.
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I've really been dropping the ball lately when it comes to being a bloggy kind of person. However, there's good reason and I'll be back on track eventually, which I've no doubt mentioned too often already. In the absence of something more interesting to talk about, this week will be about future plans for this thing you're reading.
It's no secret that we're all a little crap at something, in the same way that each and every one of us excel at something else. At times it might be hard to know what's what, but the best we can do is try. After all, there's no escaping the incapability of existence, so we might as well have some fun with it along the way.
After approximately two years of sketchbook doodles, it's time for a change.
It's that time again, when I'm gearing up for a full week of painting and creating. I spent the last week or so organising my spaces and bringing in equipment, so now I'm prepped and enabled to let loose and be productive. I can't wait.
Part of me wants to write an entire post about the practice of pitching, or speculative work. It's something that artists of all mediums have to deal with at some point in their life, so I think it's an important thing to think about. However, I figured it might be a bit too much "shop-talk" for its own post, so I'll put it here instead.
Almost didn't end up with a post this week as it's been a great day of hanging with my family, seeing some great art, and eating some delicious food. Sometimes the real world comes knocking and I'm always up to shift focus when the opportunity presents itself.
Sometimes you just have to draw some dumb stuff to fill in space where some graphics might be needed. I've been updating my portfolio lately, so there are only a few doodles this week, which are all intended to be filler.
There's a saying among creative thinkers that goes something along the lines of "if you only work from within, you will repeat yourself". That's the gist of it anyway, which speaks to the need for external stimulation and inspiration. Of course, I like to take it a little further and apply it to life in general, which ends up justifying the need for diverse perspectives and opinions.
We've almost hit December already, which managed to sneak up a bit sooner than feels necessary. Thankfully though, there are still a bunch of opportunities to try and wrestle some conceptualisation to the ground and beat it into submission.
I'm pleased to report that Inktober was a bit of a success this year, as I managed to do all 31 drawings without many hiccups. Of course, there was a wide range of quality and execution, so the main achievement to be had was fulfilling a prompted drawing every day for a month. I've tried it before, but this is the first time I've made it all the way, which is pretty cool.
I was going to just post a follow up to the pose practice I started doing with Clip Studio Paint, but after finishing off that particular drawing I didn't have a lot to say about it. However, it struck me that often when I'm practicing techniques or learning software, I never actually finish anything one hundred percent. I have a whole lot of "could be better" pieces that will never be taken further, so let's talk about why instead.
I recently had the opportunity to work on creating some lenticular prints for a client, which turned out to be an interesting undertaking. Until recently, I didn't even know what a lenticular print was, so I thought it fitting to write a post-mortem of sorts about learning on the job and making things with your hands.
Whenever I'm trying out digital art software, most of what I'm looking for is a quick and easy way to create something I couldn't otherwise tackle with brushes and pencils. Strange then that one of my favourite applications is ArtRage, which does all it can to replicate traditional media in a digital form. However, it manages to offer all the benefits of digital art, while maintaining a decent representation of pens, pencils, paints, and pastels… to mention a few.
Clip Studio Paint is a newer version of what used to be Manga Studio; a drawing package direct from Japan that focuses on Manga illustration and authouring. I'm not sure why they decided to change their name, but if I had to guess it would be to market themselves as more than just a Manga creator, but it's basically the same program it always was.