I've considered a few things this year, as there have been a few questions come to mind while thinking about GOTYs. The first being that from here on out, I'll be considering early access games that reach their full release. I've always wondered if it's best to wait until full release, because I think that once you start selling a game it can (and should) be critiqued. However, for the purposes of GOTY considerations, I think judging a game by its full release is appropriate.
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awards
It's hard not to start this post by saying something like "what a year it's been", because 2017 turned out to be one of the most packed years of gaming we've seen for a while. There were so many different experiences available for every type of gamer, which really excites me for what's to come. For now though, let's have a little look back on the last year of games and try and figure out the cream of the crop.