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Gorogoa

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Gorogoa

I know a lot of people out there like to tick a lot of boxes with their games. It's why we have games that shove in as many collectables and modes as possible, with no regard to their quality. On the other hand, it's why I've often heard people complain about games that focus too much on a single element, even if they pull it off superbly. Why then, does everyone love Gorogoa so much?

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Assassin's Creed: Rogue

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Assassin's Creed: Rogue

It seems like every Assassins' Creed game has spawned a litany of small spin-offs. Most of the time they're weird little excursions from the norm, but nothing all that notable or important in the lore. At best they show off some alternative mechanics and systems that never surfaced in the mainline games, but at best they end up being complete experiences in their own right.

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