Viewing entries tagged
genre

War In A Box: Paper Tanks

Comment

War In A Box: Paper Tanks

There are so many genres in gaming that it stands to reason how none of us will be one hundred percent familiar with every single one of them. In fact, I think if we were all a little honest and reflective about what we're into, the diversity and eclectic aspect of our tastes would be relatively limited. I'm no different, but I think the key to remaining open to things outside of our usual wheelhouse is to always be willing to give something new a try.

Comment

Bezier

Comment

Bezier

Oh how I love a good twin-stick shooter. The simplicity of the mechanics, the awe of the aesthetics, and the challenge of the moment-to-moment gameplay. All of these things make up one of the purest and most satisfying gaming experiences you can get, so why do people keep insisting on adding lore into the mix?!

Comment

Journey Of A Roach

Comment

Journey Of A Roach

You'd be forgiven for thinking that a classic genre like point-and-click adventure games has nothing new to offer. In fact, for the most part I believe you would be right, as even when we transitioned from 2D to 3D, the format still remained the same. Turns out that it takes a little bit of imagination and circumstantial context to inspire something truly unique and interesting.

Comment

Open Sorcery

Comment

Open Sorcery

One of the coolest aspects of modern gaming, has to be how accessible it is for everyone involved. As gamers we have the choice of so many games coming from so many different sources. Whatever your budget, there's something out there of quality to play, even if you don't want to spend anything at all.

Comment

Puzzle Agent

Comment

Puzzle Agent

It's easy to forget that Telltale Games made a bunch of excellent adventure games before they became a household name in the gaming industry. They were always around, but I'd argue that it wasn't really until The Walking Dead came around that the studio was firmly placed on the map of notable developers. Although, with their recent closure surrounded in questions of mistreated workers and other controversial headlines, it might be worth remembering some of the good work they did before turning into the 'licensed game sweat-shop' (my words, nobody else's).

Comment

Pinstripe

Comment

Pinstripe

I might be talking out of turn here from a position of ignorance, but I've always seen point-and-click adventure games as one of the most accessible genres to make. It's partly because tools like Adventure Game Studio exist, which sells itself on the premise that anyone can use the program to make an adventure game, but also because they seem to be one of the most prolific genres around.

Comment