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giants software

Farming Simulator 19

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Farming Simulator 19

Yearly iterative games are nothing new in video game world, where it even seems like the measure of a successful franchise is whether or not it can sustain annual releases or not. However, while being a measure of success, this can also be a curse of limitations and uninspired development. After all, I'm sure we've all played an annual release and wondered what (if anything) has changed since the last time we dove in.

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Farming Simulator 17

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Farming Simulator 17

As I write this, it feels like every second game that gets released on Steam is some form of survival game. The flavour of the year is battle royale, or at least early access open world games where you need to keep track of a hunger stat or something. Before that it was exclusively zombie games, and before that the dreaded simulator.

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