Remember those old Apple Mac computers that were cutting edge in the mid-90s? They had this native program where you could put a bunch of clip art style images on a page and make them interactive and animated. I spent too much time making basic hidden object games when I was in school, but the process was satisfying and really allowed for some creative thinking. Now imagine that same type of game, with the modern power of an engine like Unity and you'll get the idea behind Hidden Folks right away.
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hidden folks