Viewing entries tagged
indie

War In A Box: Paper Tanks

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War In A Box: Paper Tanks

There are so many genres in gaming that it stands to reason how none of us will be one hundred percent familiar with every single one of them. In fact, I think if we were all a little honest and reflective about what we're into, the diversity and eclectic aspect of our tastes would be relatively limited. I'm no different, but I think the key to remaining open to things outside of our usual wheelhouse is to always be willing to give something new a try.

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And Yet It Moves

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And Yet It Moves

There once was a time where you'd be forgiven for thinking that "indie game" was synonymous with "small gimmick". At least, that's how it seemed for a while, when many successful little indie titles made a name for themselves for whatever unique mechanics they employed. Braid had the rewind-time thing, Super Meat Boy had the tight-controls-but-totally-difficult thing, even Minecraft had its procedurally-generated-blocky thing.

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Ninja Pizza Girl

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Ninja Pizza Girl

Remember the good old days when the dream of kickstarting a niche game meant that you'd be supporting independent developers working on their passion projects? I do. It was years ago, before the big budget meltdowns and financial mis-management that lead to Kickstarter being a synonym for scam. Although, before I burned out on crowd funding big ideas from small game makers, I backed a local Australian family working on a game about delivering pizza, and bullying.

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