Yearly iterative games are nothing new in video game world, where it even seems like the measure of a successful franchise is whether or not it can sustain annual releases or not. However, while being a measure of success, this can also be a curse of limitations and uninspired development. After all, I'm sure we've all played an annual release and wondered what (if anything) has changed since the last time we dove in.
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In a world where narrative gaming and visual novels are more popular than ever before, is there room for an actual comic book to enter the gaming space? I often think about how games can tell stories better, but I'm rarely asked to consider how gamification can enhance other story-telling mediums.
Sometimes I wish I didn't love narrative heavy games as much as I do, because they're super difficult to talk about without spoiling anything. Even though I try, there's always that feeling that you're not doing it justice, because you couldn't reveal something amazing. Although, I really feel like this genre is one of the most interesting and innovated genres in gaming right now, so let's have a little think about why.
It always surprises me to hear gamers complain about sports games, as if they have no place in the gaming world. Whenever Madden of FIFA comes up at E3, the commentators groan and joke that it's time for a toilet break or some other derisive remark. It surprises me because not only are sports games some of the highest selling games in the world every year, but they still games and playing games is pretty much the MO of a gamer.