It's been quite a while since I posted about any games, but it's probably because I've spent most of that time playing Factorio. Remember when we were younger and spend hours and hours playing Sim City, because the time seemed to vanish without realising? This is a time vampire if ever there was one, and it's not even finished yet.
Viewing entries tagged
production
I really like the way that Zachtronics have carved out a niche for themselves as the golden child of programming games. In fact, I almost didn't play Opus Magnum, as I had previously attempted their earlier title Shenzhen I/O. The latter focused heavily on programming and electronics in a way that made my head spin. Thankfully though, Opus Magnum is kind of Zachtronics's offering to the more casual flow-chart designers out there.