Whenever I write these Game Of The Year posts, I always think back on the kind of year we had from both a gaming perspective, as well as a general world view. Needless to say, but 2020 was one hell of a year that I doubt many of us will forget for a long time. Sadly though, it's not because of a great line-up of interesting games, but because so many have lost their lives and their livelihoods as a result of the global pandemic.
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spiritfarer
I've never gone back to a game that I've already posted about before, but I also didn't think I'd be going back to Spiritfarer after the technical difficulties I faced last time around. In fact, it should be a testament to the game's success that I even went back at all, because after hitting a game-breaking bug ten hours in, I would usually uninstall with glee and never give it any more of my time.
I know it might not seem like it at times, but I try to keep these posts stacked into the positive column a little more than the negative. After all, I often want to share the joy a game can bring instead of the pain, so even though I have been known to complain here and there, I like to think that the overall vibe of this blog is one of enjoyment and optimism. However, just saying that kind of gives away how much of a big old "but" might be coming along in this particular post.