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Ion Fury

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Ion Fury

I've never really considered myself to be a 'retro gamer', as I rarely go looking for older titles to play when there are modern options available. It's not that I have anything against older games, in fact I fondly remember many classics and hold them in high regard. Perhaps playing those games when they came out means that I'm not left pining for something I never experienced, but whatever the reason, I'm just not into playing old games on outdated engines.

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Vomitoreum

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Vomitoreum

I've been playing video games since I was a kid in the 1980s with a Commodore 64, but it wasn't until a decade later that I really threw myself into gaming. Up to that point I'd played with a NES and of course that C64, but as much as I enjoyed it, nothing had truly gripped me and sucked me into the wide world of video games that I now know and love. It took the release of the original Doom in 1993 to hook me once and for all, and I've been loving life ever since.

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And Yet It Moves

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And Yet It Moves

There once was a time where you'd be forgiven for thinking that "indie game" was synonymous with "small gimmick". At least, that's how it seemed for a while, when many successful little indie titles made a name for themselves for whatever unique mechanics they employed. Braid had the rewind-time thing, Super Meat Boy had the tight-controls-but-totally-difficult thing, even Minecraft had its procedurally-generated-blocky thing.

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