I've never been one of those people who believes media classics to be untouchable and something pristine and perfect. Perhaps I'm not that sentimental when it comes to the things I remember enjoying as a kid, or maybe I've seen nostalgia used far too often in marketing empty promises. Actually, I put it down to being a fan of Blade Runner.
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telltale
It's easy to forget that Telltale Games made a bunch of excellent adventure games before they became a household name in the gaming industry. They were always around, but I'd argue that it wasn't really until The Walking Dead came around that the studio was firmly placed on the map of notable developers. Although, with their recent closure surrounded in questions of mistreated workers and other controversial headlines, it might be worth remembering some of the good work they did before turning into the 'licensed game sweat-shop' (my words, nobody else's).
I think it's fair to say that narrative focused games got a real boost when TellTale came out with their version of The Walking Dead. It was arguably when the mix between visual novels and point and click adventures became popular. So why haven't we seen more clones of the formula? Why is it that Life Is Strange feels like the only direct competitor around?