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tom clancy's ghost recon wildlands

The 2017 GOTY Post

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The 2017 GOTY Post

It's hard not to start this post by saying something like "what a year it's been", because 2017 turned out to be one of the most packed years of gaming we've seen for a while. There were so many different experiences available for every type of gamer, which really excites me for what's to come. For now though, let's have a little look back on the last year of games and try and figure out the cream of the crop.

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Tom Clancy's Ghost Recon: Wildlands

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Tom Clancy's Ghost Recon: Wildlands

This year has been insane so far when it comes to quality big game releases. So much so, that my backlog of recently released games is pretty stellar with Nier: Automata and Horizon: Zero Dawn waiting patiently for their turn. However, after being convinced by the beta, I did manage to spend over a hundred hours messing about in the huge open world of Tom Clancy's Ghost Recon: Wildlands.

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Tom Clancy's Ghost Recon Wildlands: Open Beta

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Tom Clancy's Ghost Recon Wildlands: Open Beta

Let's not beat around the bush: last year's E3 stage demo for Tom Clancy's Ghost Recon Wildlands was a terrible way to market the game, and if I hadn't been able to get my hands on it through the recent open beta, I would never have given it a second thought. On paper, Wildlands is as generic as they come and barely offers anything unique, but it got its hooks in me… and I don't know why.

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