I've mentioned it before, but I'm really enjoying this renaissance of FMV in gaming, as we're at a point now where the technology has reached an equilibrium with the concept. What used to be a fairly janky way to include photo-realistic graphics in a game, has since become a viable and high resolution solution. In fact, I would argue that a lot of the modern FMV games wouldn't be half as interesting if they had gone with an all-CG cast instead.
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wales interactive
Of all the crazes and gimmicks that have had their time in video game history, full-motion-video (FMV) has never been one that I expected to make a comeback. There was a time when it seemed like the greatest invention of all, as the implementation of FMV in games meant that we could finally witness the combination of a digital world with our own. After all, what's more realistic than actual footage of real people?