Viewing entries tagged
annapurna interactive

Stray

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Stray

Not long after I'd finished playing Stray, someone asked me if it was any good, with the implication being that this was nothing more than a meme. It's no surprise that any game featuring a cat as its main character would garner a lot of internet attention, but I tend to stay away from those kinds of things and hadn't seen a single meme during my time with the game. Thankfully I was able to respond with the clarification that this is indeed, more than just a meme.

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Twelve Minutes

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Twelve Minutes

I'm pretty sure I've mentioned before how much I'm a fan of Annapurna Interactive as a publisher, as they seem to consistently put out interesting and unique narrative heavy games that are usually right up my alley. I love it when a publisher has a kind of theme to the games they release, and as a fan of those games, I always feel pretty confident when Annapurna Interactive are in the credits. At least, I used to feel that way, but now I'm a little less certain.

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I Am Dead

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I Am Dead

I've always been a fan of publishers and developers who work with a theme and focus on their own little niche. Not only does it mean you know what you're going to get from them, but it creates an identity for something that would otherwise be a faceless company. Lately, I've been seeing Annapurna Interactive's name come up in the credits for a number of neat little games with a quirky twist, so when I checked out I Am Dead, I was pleased to discover more of the same.

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Gorogoa

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Gorogoa

I know a lot of people out there like to tick a lot of boxes with their games. It's why we have games that shove in as many collectables and modes as possible, with no regard to their quality. On the other hand, it's why I've often heard people complain about games that focus too much on a single element, even if they pull it off superbly. Why then, does everyone love Gorogoa so much?

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Sayonara Wild Hearts

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Sayonara Wild Hearts

As time goes on, I find myself being repeatedly surprised at how much I enjoy shorter games that showcase a complete vision. It's happening so much that I really need to start expecting it as the norm, instead of the exception. Gone are the days when a huge open-world epic appeals to me more than a tightly polished experience that hits every nail on the head.

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What Remains Of Edith Finch

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What Remains Of Edith Finch

Sometimes I wish I didn't love narrative heavy games as much as I do, because they're super difficult to talk about without spoiling anything. Even though I try, there's always that feeling that you're not doing it justice, because you couldn't reveal something amazing. Although, I really feel like this genre is one of the most interesting and innovated genres in gaming right now, so let's have a little think about why.

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