There are some developers who always pique my interest thanks to their track record and Remedy Entertainment are no exception. While some studios can be known for a franchise or a singular gimmick, Remedy have what I like to call a recognisable signature to their games. As with other developers of their calibre, this underlying style manages to go a whole lot further than a franchise or mascot ever could.
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What is it about console launch titles that means they all have to be a bit mediocre? It seems like whenever a new system gets released, the creators failed to ever really test some of their new gimmicks in the real world. The sad thing is that games released close to launch have no idea that the new control method or camera will end up being a real pain in the butt.